Case studies and notes
What we've shipped and what was hard about each, plus notes from the game we're making. The client work was built inside client and day-job teams, so client names stay private.
What we've shipped and what was hard about each, plus notes from the game we're making. The client work was built inside client and day-job teams, so client names stay private.
Loads, dispatch, billing and driver pay in one system. The operations team lives in it all day.
iOS and Android, with native code underneath so location keeps reporting with the phone in a pocket and the app closed.
Hard braking and speeding, scored weekly against the miles each driver actually drove.
Trained to pull what furniture makers need out of an architect's drawings.
An end-to-end HR platform in Angular, used in-house first. Other companies in the sector ended up using it too.
Raspberry Pis out in a smart city, reading battery systems, and the charts for what they send back.

The central idea: a small creature that climbs into shells.

Eight character designs rejected in a row, and the one sentence that fixed it.

A rule from the prototype: only the bare creature can pick up healing.